Display Name = "Remina Grand Church"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 148, 83, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 148, 83, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 148, 83, 0, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 148, 83, 0, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 148, 83, 0, 0])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["This is quite a large church..."])
    ShowText(["But what business could we possibly have in a place like this?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Well, I don't really have any business here..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I just happened to find it while exploring the Hellgondo continent."])
    ShowText(["I must not forget my original purpose――"])
    ControlSelfSwitch(["A", 0])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ConditionalBranch([4, 122, 0])
      ShowTextAttributes(["sisterlamia_fc1", 0, 0, 2])
      ShowText(["\\n<Sofia>"])
      ShowText(["What a magnificent cathedral it is..."])
      ShowText(["Shall we take a moment to pray?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 123, 0])
      ShowTextAttributes(["sisccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Christie>"])
      ShowText(["Ah, it's a wonderful church."])
      ShowText(["It feels like my lewd heart is being cleansed..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["It's a rather large church, but..."])
    ShowText(["Is there really an entrance to the Remina Laboratory inside?"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["Yes, there are stairs leading underground."])
    ShowText(["That's the only route to infiltrate the laboratory."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Alright, understood."])
    ShowText(["Then let's look for those stairs..."])
    ConditionalBranch([4, 382, 0])
      ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["I'm not good with things like that..."])
      ShowText(["Hey sis, can I leave it to you?"])
      ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
      ShowText(["\\n<Astaroth>"])
      ShowText(["I know I'm not suited for investigation or search..."])
      ShowText(["Since we're companions, you should work properly."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 774, 0])
      ShowTextAttributes(["pramia_fc2", 0, 0, 2])
      ShowText(["\\n<Puchina>"])
      ShowText(["I never thought I could sneak into the angel's heavily guarded area like this..."])
      ShowText(["This illusion is quite something."])
      ConditionalBranch([4, 773, 0])
        ShowTextAttributes(["gob_fc2", 0, 0, 2])
        ShowText(["\\n<Idaten>"])
        ShowText(["None of the Four Heavenly Knights excel in techniques..."])
        ShowText(["If we had this technology, we could have minimized the sacrifices of our comrades."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ControlSelfSwitch(["B", 0])
    ExitEventProcessing([])
    Empty([])

  Page 3
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ConditionalBranch([1, 1141, 0, 37, 2])
      ShowPicture([5, "80_traptemis_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["traptemis_fc1", 0, 0, 2])
      ShowText(["\\n<Strange Angel Statue>"])
      ShowText(["……………………"])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["This is quite a strange statue..."])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 38, 0])
      PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
      ShowPicture([5, "80_traptemis_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["traptemis_fc1", 0, 0, 2])
      ShowText(["\\n<Strange Angel Statue>"])
      ShowText(["……………………"])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["A strange statue is blocking the way."])
      ShowText(["Could it be that this is..."])
      ShowTextAttributes(["laplace_fc1", 0, 0, 2])
      ShowText(["\\n<Laplace>"])
      ShowText(["This is not a statue, but an object-type angel."])
      ShowText(["And this leads to the Remina Research Institute."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["So this is the gatekeeper..."])
      ShowText(["Then let's defeat it and move on!"])
      ConditionalBranch([4, 776, 0])
        ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
        ShowText(["\\n<Grandpapi>"])
        ShowText(["A silent stone statue as a gatekeeper is a ridiculous story."])
        ShowText(["Can it keep a calm face even when receiving my spear...?"])
        Empty([])
      BranchEnd([])
      ErasePicture([5])
      BattleProcessing([0, 1591, false, false])
      ControlVariables([1141, 1141, 0, 0, 39])
      ConditionalBranch([4, 773, 0])
        ShowTextAttributes(["gob_fc2", 0, 0, 2])
        ShowText(["\\n<Idaten>"])
        ShowText(["Even if it's a stone statue, there's nothing that can withstand my blade..."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Hmph, it was an insignificant gatekeeper."])
      ShowText(["Let's move on before any commotion starts!"])
      PlayBGM(["RPG::BGM(@name=\"mura8\", @volume=100, @pitch=100)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ControlSwitches([5345, 5345, 0])
    ControlSwitches([100, 100, 0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 500, 16, 23, 8, 0])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ControlSwitches([5345, 5345, 0])
    ControlSwitches([100, 100, 0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 500, 16, 23, 8, 0])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ControlSwitches([5345, 5345, 0])
    ControlSwitches([100, 100, 0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 500, 16, 23, 8, 0])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowTextAttributes(["mariel_fc1", 0, 0, 2])
    ShowText(["\\n<Mariel>"])
    ShowText(["The angel's entertainment is to pray to Goddess."])
    ShowText(["It's very soothing..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["420"])
    ShowTextAttributes(["hatibi_fc1", 3, 0, 2])
    ShowText(["\\n<Yao>"])
    ShowText(["What a dull place this is..."])
    ExitEventProcessing([])
    Label(["453"])
    ShowTextAttributes(["c_bug_fc1", 0, 0, 2])
    ShowText(["\\n<Mari>"])
    ShowText(["How ridiculous..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowTextAttributes(["whiteyel_fc1", 2, 0, 2])
    ShowText(["\\n<Whiteyel>"])
    ShowText(["To come all the way here to pray, how devout you are."])
    ShowText(["May the great Goddess bless you..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["382"])
    ShowTextAttributes(["morrigan_fc1", 5, 0, 2])
    ShowText(["\\n<Morrigan>"])
    ShowText(["I don't need such blessings!"])
    ShowTextAttributes(["whiteyel_fc1", 0, 0, 2])
    ShowText(["\\n<Whiteyel>"])
    ShowText(["Huh...? Did I just hear something unpleasant?"])
    ShowText(["Was it just my imagination...?"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["This is the only great cathedral on the continent of monsters."])
    ShowText(["You've really come all the way to a place like this..."])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["A pilgrim coming this far..."])
    ShowText(["Without a doubt, you seem stronger than me."])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowTextAttributes(["muzukiel_fc1", 0, 0, 2])
    ShowText(["\\n<Muzukiel>"])
    ShowText(["It's quite rare to see a human here..."])
    ShowText(["You must have deep faith in Ilias."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["122"])
    ShowTextAttributes(["sisterlamia_fc1", 0, 0, 2])
    ShowText(["\\n<Sofia>"])
    ShowText(["Yes, of course."])
    ExitEventProcessing([])
    Label(["123"])
    ShowTextAttributes(["sisccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Christie>"])
    ShowText(["Hehehe..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowTextAttributes(["sabiriel_fc1", 0, 0, 2])
    ShowText(["\\n<Sabiriel>"])
    ShowText(["It is said that in Goddard, the Monster Lords and the Moon People fought fiercely."])
    ShowText(["As a warrior, I would have loved to fight there..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["324"])
    ShowTextAttributes(["knight_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Meryl>"])
    ShowText(["There are many warriors in the heavens seeking power, aren't there..."])
    ShowText(["I'd like to spar with you one-on-one sometime."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowTextAttributes(["ariel_fc1", 3, 0, 2])
    ShowText(["\\n<Ariel>"])
    ShowText(["It seems the warp prohibition for the Gold continent has been lifted..."])
    ShowTextAttributes(["sabiriel_fc1", 0, 0, 2])
    ShowText(["\\n<Sabiriel>"])
    ShowText(["But why...?"])
    ShowText(["Weren't the Monster Lord's minions lurking around that area?"])
    ShowTextAttributes(["ariel_fc1", 3, 0, 2])
    ShowText(["\\n<Ariel>"])
    ShowText(["It's to facilitate the movement of our forces."])
    ShowText(["At this rate, it would actually make it harder for reinforcements and search parties to move."])
    ShowTextAttributes(["sabiriel_fc1", 0, 0, 2])
    ShowText(["\\n<Sabiriel>"])
    ShowText(["The warp prohibition has its pros and cons."])
    ShowText(["We can no longer use our own warp..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["394"])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth>"])
    ShowText(["With this, we can freely use warp on the Gold Continent too."])
    ShowText(["Well, even if we go back now, there's probably nothing special there."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ShowTextAttributes(["ariel_fc1", 3, 0, 2])
    ShowText(["\\n<Ariel>"])
    ShowText(["It seems the warp prohibition for the Gold continent has been lifted..."])
    ShowTextAttributes(["sabiriel_fc1", 0, 0, 2])
    ShowText(["\\n<Sabiriel>"])
    ShowText(["But why...?"])
    ShowText(["Weren't the Monster Lord's minions lurking around that area?"])
    ShowTextAttributes(["ariel_fc1", 3, 0, 2])
    ShowText(["\\n<Ariel>"])
    ShowText(["It's to facilitate the movement of our forces."])
    ShowText(["At this rate, it would actually make it harder for reinforcements and search parties to move."])
    ShowTextAttributes(["sabiriel_fc1", 0, 0, 2])
    ShowText(["\\n<Sabiriel>"])
    ShowText(["The warp prohibition has its pros and cons."])
    ShowText(["We can no longer use our own warp..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["394"])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth>"])
    ShowText(["With this, we can freely use warp on the Gold Continent too."])
    ShowText(["Well, even if we go back now, there's probably nothing special there."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["The angels loitering around are probably stronger..."])
    ShowText(["Does this church even have any meaning for us to guard it?"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["438"])
    ShowTextAttributes(["ariel_fc1", 3, 0, 2])
    ShowText(["\\n<Ariel>"])
    ShowText(["Guarding a noble is just like that."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ShowTextAttributes(["angels_fc1", 2, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["What? A human pilgrim...?"])
    ShowText(["It's the first time I've seen a human come this far...!"])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowTextAttributes(["ratael_fc1", 0, 0, 2])
    ShowText(["\\n<Latael>"])
    ShowText(["The ones in this room are the remnants of the Sabasa troops."])
    ShowText(["It's like they've been exiled to a remote area..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["444"])
    ShowTextAttributes(["giriel_fc1", 2, 0, 2])
    ShowText(["\\n<Giriel>"])
    ShowText(["How tragic..."])
    ShowText(["I'm glad I came here."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ShowTextAttributes(["tennyo_fc1", 2, 0, 2])
    ShowText(["\\n<Succubus>"])
    ShowText(["This continent has nothing at all..."])
    ShowText(["I miss the rich farmlands."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["449"])
    ShowTextAttributes(["berryel_fc1", 0, 0, 2])
    ShowText(["\\n<Berryelle>"])
    ShowText(["Then, how about my fruit...?"])
    ShowTextAttributes(["tennyo_fc1", 2, 0, 2])
    ShowText(["\\n<Succubus>"])
    ShowText(["That's a trap!"])
    ShowText(["I know from experience!!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["It's almost a punitive assignment."])
    ShowText(["Indefinitely stationed on this cursed continent..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["442"])
    ShowTextAttributes(["ratael_fc1", 0, 0, 2])
    ShowText(["\\n<Latael>"])
    ShowText(["If I hadn't defected, I might have been here too..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ShowTextAttributes(["ratael_fc1", 0, 0, 2])
    ShowText(["\\n<Latael>"])
    ShowText(["Damn you, Monster Lord and your comrades..."])
    ShowText(["The next time we meet, I will settle this grudge..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["382"])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>"])
    ShowText(["She hasn't noticed, she hasn't noticed..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["There's nothing to write in the report, obviously."])
    ShowText(["Anyway, there's nothing here at all."])
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["Yet I have to fill out the paperwork, or it'll be resubmitted."])
    ShowText(["Nothing happens to write in the report..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["382"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>"])
    ShowText(["How about drawing a picture?"])
    ShowText(["Like this!"])
    ShowTextAttributes(["angels_fc3", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["Wow, pilgrim, you're amazing at drawing!!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["If I had known this, I should have stayed behind in the occupied Sabasa..."])
    ShowText(["I made a wrong judgment..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["442"])
    ShowTextAttributes(["ratael_fc1", 0, 0, 2])
    ShowText(["\\n<Latael>"])
    ShowText(["I entrusted myself to Luka and the others..."])
    ShowText(["It was the right decision."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ShowTextAttributes(["ratael_fc1", 0, 0, 2])
    ShowText(["\\n<Latael>"])
    ShowText(["Gabriela..."])
    ShowText(["Ah, how pitiful..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["443"])
    ShowTextAttributes(["rifaiel_fc1", 2, 0, 2])
    ShowText(["\\n<Leafael>"])
    ShowText(["Isn't it just your own fault?"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ShowTextAttributes(["giriel_fc1", 0, 0, 2])
    ShowText(["\\n<Giriel>"])
    ShowText(["It's dangerous, so don't go into the underground here..."])
    ShowText(["...Well, since that thing is sealed off, I won't get lost, right?"])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ShowTextAttributes(["furiel_fc1", 0, 0, 2])
    ShowText(["\\n<Furiel>"])
    ShowText(["I finally made it up to the upper floors after a long time."])
    ShowText(["As expected, I can't get used to the atmosphere here..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["41"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["Oh, an angel who looks just like a scientist."])
    ShowText(["There weren't this type back in the day, though."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ConditionalBranch([1, 1183, 0, 1, 2])
      ShowTextAttributes(["sabiriel_fc1", 0, 0, 2])
      ShowText(["\\n<Sabiriel>"])
      ShowText(["Where are the Monster Lords currently hiding..."])
      ShowText(["If they hide in towns and villages of second-class citizens, searching will be difficult."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1183, 0, 2, 0])
      ShowTextAttributes(["sabiriel_fc1", 0, 0, 2])
      ShowText(["\\n<Sabiriel>"])
      ShowText(["The Monster Lords who fled to Grand Noah Castle,"])
      ShowText(["It seems they made off with two of the prize weapons..."])
      ShowTextAttributes(["sabiriel_fc1", 0, 0, 2])
      ShowText(["\\n<Sabiriel>"])
      ShowText(["Uriela is furious and said, 'Return one of them.'"])
      ShowText(["Really, it was quite a challenge to calm her down..."])
      ShowTextAttributes(["sabiriel_fc1", 0, 0, 2])
      ShowText(["\\n<Sabiriel>"])
      ShowText(["...However, why did they leave one behind?"])
      ShowText(["If they were going to take them, they should have taken all three..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Opening all of them was such a hassle..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1183, 0, 3, 0])
      ShowTextAttributes(["sabiriel_fc1", 0, 0, 2])
      ShowText(["\\n<Sabiriel>"])
      ShowText(["The Monster Lords who fled to Grand Noah Castle,"])
      ShowText(["It seems they made off with all three of the prize weapons..."])
      ShowTextAttributes(["sabiriel_fc1", 0, 0, 2])
      ShowText(["\\n<Sabiriel>"])
      ShowText(["Uriela is furious and said, 'Return two of them.'"])
      ShowText(["Really, it was quite a challenge to calm her down..."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["202"])
      ShowTextAttributes(["bonny_fc1", 1, 0, 2])
      ShowText(["\\n<Bonnie>"])
      ShowText(["Because I'm a pirate!"])
      ShowText(["It's only natural to take treasure!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ShowTextAttributes(["nagael_fc1", 0, 0, 2])
    ShowText(["\\n<Nagael>"])
    ShowText(["Establishing new development areas is quite a task."])
    ShowText(["We need second-class citizens to work more, don't we?"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["436"])
    ShowTextAttributes(["tennyo_fc1", 2, 0, 2])
    ShowText(["\\n<Chichi>"])
    ShowText(["It hurts my heart to overwork them~!"])
    ExitEventProcessing([])
    Label(["439"])
    ShowTextAttributes(["ranael_fc1", 2, 0, 2])
    ShowText(["\\n<Ranael>"])
    ShowText(["That's the natural way of thinking in the heavens..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ShowTextAttributes(["c_tangh_fc1", 2, 0, 2])
    ShowText(["\\n<Chimera Tongue>"])
    ShowText(["Chimera monsters don't get a good reception even in the church."])
    ShowText(["It's uncomfortable here..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["453"])
    ShowTextAttributes(["c_bug_fc1", 0, 0, 2])
    ShowText(["\\n<Mari>"])
    ShowText(["That's why I descended to join you."])
    ShowText(["In the heavens, we don't receive proper treatment..."])
    ExitEventProcessing([])
    Label(["454"])
    ShowTextAttributes(["c_slag_fc1", 0, 0, 2])
    ShowText(["\\n<Jane>"])
    ShowText(["Really, chimeras are treated so poorly."])
    ShowText(["It's no wonder they betray..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ShowTextAttributes(["whiteyel_fc1", 0, 0, 2])
    ShowText(["\\n<Whiteyel>"])
    ShowText(["A pilgrim, with such a frail body, has come to this dangerous land..."])
    ShowText(["Surely, Ilias will reward your efforts."])
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ShowTextAttributes(["whiteyel_fc1", 0, 0, 2])
    ShowText(["\\n<Whiteyel>"])
    ShowText(["Now, let us pray together."])
    ShowText(["Peace for the world, and divine punishment for evil..."])
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ShowTextAttributes(["cupid_fc1", 0, 0, 2])
    ShowText(["\\n<Cupid>"])
    ShowText(["I love this church because it's so spacious~♪"])
    ShowText(["...Oh no, I seem to have lost Valkyrie-chan."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["360"])
    ShowTextAttributes(["valkyrie_fc1", 0, 0, 2])
    ShowText(["\\n<Victoria>"])
    ShowText(["Cupids are always wandering around playing, aren't they..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ShowTextAttributes(["valkyrie_fc1", 0, 0, 2])
    ShowText(["\\n<Valkyrie>"])
    ShowText(["Where did Cupid go...?"])
    ShowText(["I hope she hasn't gotten lost."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["359"])
    ShowTextAttributes(["cupid_fc1", 4, 0, 2])
    ShowText(["\\n<Cupid>"])
    ShowText(["If you're bored, come play with me~!"])
    ShowTextAttributes(["valkyrie_fc1", 0, 0, 2])
    ShowText(["\\n<Valkyrie>"])
    ShowText(["I'm on duty, save it for later..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["Currently, there is a full-scale assault on the Monster Lord's castle ruins..."])
    ShowText(["I haven't received any reports about what the results are yet."])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ShowTextAttributes(["angels_fc1", 2, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["Chimera monsters and mechanical life forms..."])
    ShowText(["What a bizarre bunch, do we really need to rely on such beings?"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["437"])
    ShowTextAttributes(["c_tentacle_fc1", 2, 0, 2])
    ShowText(["\\n<Fiona>"])
    ShowText(["You use me as you please, and then say that."])
    ShowText(["Luka and the others are much better..."])
    ExitEventProcessing([])
    Label(["441"])
    ShowTextAttributes(["c_medulahan_fc1", 2, 0, 2])
    ShowText(["\\n<Rondo>"])
    ShowText(["You shove all the dirty work onto me..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["The minions of the Dark Goddess have teamed up with Reverse Kreuz."])
    ShowText(["The Sabasa continent has almost entirely fallen into enemy hands..."])
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["Many have been transferred due to shifts in security."])
    ShowText(["I was also assigned to guard a small village in the Noah region, but I was moved here."])
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["There was also a proposal to strengthen security at the Administrator's Tower,"])
    ShowText(["to suppress enemy movements, but..."])
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["That tower is not suited for defense and could be seen as a distraction by the enemy."])
    ShowText(["If they attack another stronghold right after we secure the Administrator's Tower, we're done for."])
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["Who would have thought that a small elite force causing chaos in the Angelic Dominion would be so troublesome..."])
    ShowText(["The enemy must be snickering with glee."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["382"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>"])
    ShowText(["Fuhahahaha!!"])
    ExitEventProcessing([])
    Label(["394"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth>"])
    ShowText(["Well, it's only possible because we have a handpicked elite few."])
    ShowText(["Otherwise, we'd be wiped out immediately."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["We lost Lady Gabriela in the initial battle."])
    ShowText(["Can we really win this war..."])
    ShowTextAttributes(["angels_fc1", 2, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["...No, that was a slip of the tongue."])
    ShowText(["Please forget I said that..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["334"])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Princess Spider>"])
    ShowText(["It seems the enemy side is also in disarray."])
    ShowText(["This is precisely the time to strike!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["In the small village west of Finoa and the central sea area,"])
    ShowText(["It seems a new dimensional rift has appeared."])
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["Even with Ilias's immense magical power..."])
    ShowText(["Is it possible to freeze time in multiple locations any longer?"])
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ShowTextAttributes(["ranael_fc1", 0, 0, 2])
    ShowText(["\\n<Ranael>"])
    ShowText(["We will never lose."])
    ShowText(["We have the commander of the angel army, Micaela, on our side..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["382"])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan>"])
    ShowText(["Micaela, huh... She's not someone I want to fight."])
    ShowText(["I think one of the Six Ancestors will take care of it."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([30, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([109, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([78, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([91, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The treasure chest is locked with a sophisticated electronic lock..."])
    ShowText(["It seems impossible to open this right now."])
    Empty([])
